Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

MindOfLurker

7
Posts
3
Topics
8
Followers
A member registered May 15, 2016

Creator of

Recent community posts

I don't know exactly what Ren'py uses (HTML5?) to run the game in browser, but the loading phase is much slower in chrome compared to like for example edge. It's even faster on chrome for android (perhaps it loads lower resolution images on phone idk).

I don't know if I messed some settings up in my chrome that cause this, can someone help?

Any time anyone suggests here to 'contact support', I'm like oh well, this isn't getting solved ever lol. I'm honestly not even sure if itch's support is even real at this point. They're either massively backlogged or massively understaffed. Not once have they replied to any of my queries EVER. Maybe if you make a big enough fuss about it they'll respond. Their support definitely needs a lot of work.

(1 edit)

Any dev here who've used the Patreon integration to give access to their patrons, can you please guide me on some things.

1) Do download keys remain active even after the patrons are no longer pledging?

2) Can I as the dev revoke the download keys of the patrons? I saw some posts mentioning that it is not possible, is it still the case?

3) If it is possible and I revoke said keys for some patrons, do they permanently lose access? Or can they re-generate new keys? Also in case I did revoke, can they un-pledge, and then re-pledge again to get access to a new key?

4) What if I want to revoke keys for patrons, but not permanently, is that possible?

I would really appreciate some clarification on these, thank you.

Hey, did it go through?

Ok so I am new here (a dev) and the first thing I noticed is that my country doesn't support paypal or stripe. Are there any chances for support of new methods to make and receive payments e.g. Payoneer etc.?